Creating a Location-tracking App using Firebase and Google Maps in Android

May 3, 2021

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In this tutorial, you will learn how to create an application that uses Google Maps API to determine the precise location of another user. We will achieve this by saving the users location on the Firebase Realtime Database and then retrieving the data from another device.

Location services have recently become common among social apps that we use from day to day. Furthermore, these services can be used to track a lost or stolen device. Therefore, knowing how to implement location services can allow you to create more productive applications.

Goal

From this tutorial, you will be able to come up with two simple applications to aid with location tracking. These projects use the Google Maps API and Firebase’s Realtime Database.

Pre-requisites

  • A good understanding of Kotlin in Android development.
  • Android Studio.

For this tutorial, we shall use real Android devices for testing. However, you can use an emulator by mocking location data. You can read more here

Step 1 – Create a new project

Create a new project on Android Studio. On the select Project template page, choose the Google Maps Activity template.

project template

Wait for Android Studio to build your project.

At this point after running the app you will see a blank screen, because you are yet to set up the API key for the map.

A few things to note

Once you open the AndroidManifest.xml, you will see these auto-filled details:

  • ACCESS_FINE_LOCATION permission. This accesses the user’s precise location. Mostly used when you require the most accurate location. Another type of location accuracy is the ACCESS_COARSE_LOCATION, which is less accurate. Therefore, we shall be working with the ACCESS_FINE_LOCATION for accurate readings.
  • The com.google.android.geo.API_KEY specifies the API key.
  implementation 'com.google.android.gms:play-services-maps:17.0.0'

Step 2 – Create an API key

You need to create an API key and enable it in the developer console before working with the Google Maps API. Use your Google account to sign up for this.

Open res/values/google_maps_api.xml. This is what you will see.

Console link

This file will contain your API key. Click on the underlined link and press create a project and continue.

create project

In the next screen, you will need to create an API key to call the API.

create API Key

The API key is in purple.

API Key

Once you have the API key, copy and paste it in the value of google_maps_key in the XML file.

The MapsActivity

This is an overview of the default MapsActivity.

class MapsActivity : AppCompatActivity(), OnMapReadyCallback {

    private lateinit var mMap: GoogleMap

    override fun onCreate(savedInstanceState: Bundle?) {
        super.onCreate(savedInstanceState)
        setContentView(R.layout.activity_maps)
        
        val mapFragment = supportFragmentManager
                .findFragmentById(R.id.map) as SupportMapFragment
        mapFragment.getMapAsync(this)
    }

    // This method is called when we need to initialize the map and as you can see, it creates a marker with coordinates near Sydney and adds it to the map.

    override fun onMapReady(googleMap: GoogleMap) {
        mMap = googleMap

        // Add a marker in Sydney and move the camera
        val sydney = LatLng(-34.0, 151.0)
        mMap.addMarker(MarkerOptions().position(sydney).title("Marker in Sydney"))
        //call moveCamera() on mMap to update the camera
        mMap.moveCamera(CameraUpdateFactory.newLatLng(sydney))
    }
}

At this point, once you run the app, you will notice that the marker is in Sydney.

Step 3 – Creating a Firebase project

We will use Firebase to store the user’s location. Once again, you will need a Google account. You can sign up here.

Firebase Introduction

Step 4 – Connect the Firebase project to the app

You now need to connect the project to your app.

  • Go to tools>firebase

Firebase in Android Studio

Make sure you add the Realtime Database to your app.

Step 5 – Add permissions

  • Add the internet permission.

This permission allows the application to connect to the internet and save data.

<uses-permission android:name="android.permission.INTERNET"/>
  • Add the Google Maps location dependency.
 implementation 'com.google.android.gms:play-services-location:17.0.0'

Step 6 – The MapsActivity

Navigate to MapsActivity.kt and add the following code.

class MapsActivity : AppCompatActivity(), OnMapReadyCallback {

    private lateinit var map: GoogleMap

    override fun onCreate(savedInstanceState: Bundle?) {
        super.onCreate(savedInstanceState)
        setContentView(R.layout.activity_maps)
        // Obtain the SupportMapFragment and get notified when the map is ready to be used.
        val mapFragment = supportFragmentManager
                .findFragmentById(R.id.map) as SupportMapFragment
        mapFragment.getMapAsync(this)
        setupLocClient()

    }

    private lateinit var fusedLocClient: FusedLocationProviderClient
    // use it to request location updates and get the latest location

    override fun onMapReady(googleMap: GoogleMap) {
        map = googleMap //initialise map
        getCurrentLocation()
    }
    private fun setupLocClient() {
        fusedLocClient =
            LocationServices.getFusedLocationProviderClient(this)
    }

    // prompt the user to grant/deny access
    private fun requestLocPermissions() {
        ActivityCompat.requestPermissions(this,
            arrayOf(Manifest.permission.ACCESS_FINE_LOCATION), //permission in the manifest
            REQUEST_LOCATION)
    }

    companion object {
        private const val REQUEST_LOCATION = 1 //request code to identify specific permission request
        private const val TAG = "MapsActivity" // for debugging
    }

    private fun getCurrentLocation() {
        // Check if the ACCESS_FINE_LOCATION permission was granted before requesting a location
        if (ActivityCompat.checkSelfPermission(this,
                Manifest.permission.ACCESS_FINE_LOCATION) !=
            PackageManager.PERMISSION_GRANTED) {
    
          // call requestLocPermissions() if permission isn't granted
            requestLocPermissions()
        } else {

            fusedLocClient.lastLocation.addOnCompleteListener {
                // lastLocation is a task running in the background
                val location = it.result //obtain location
                //reference to the database
                val database: FirebaseDatabase = FirebaseDatabase.getInstance()
                val ref: DatabaseReference = database.getReference("test")
                if (location != null) {

                    val latLng = LatLng(location.latitude, location.longitude)
                   // create a marker at the exact location
                    map.addMarker(MarkerOptions().position(latLng)
                        .title("You are currently here!"))
                    // create an object that will specify how the camera will be updated
                    val update = CameraUpdateFactory.newLatLngZoom(latLng, 16.0f)

                    map.moveCamera(update)
                    //Save the location data to the database
                    ref.setValue(location)
                } else {
                      // if location is null , log an error message
                    Log.e(TAG, "No location found")
                }



            }
        }
    }


    override fun onRequestPermissionsResult(
        requestCode: Int,
        permissions: Array<String>,
        grantResults: IntArray) {
        //check if the request code matches the REQUEST_LOCATION
        if (requestCode == REQUEST_LOCATION)
        {
            //check if grantResults contains PERMISSION_GRANTED.If it does, call getCurrentLocation()
            if (grantResults.size == 1 && grantResults[0] ==
                PackageManager.PERMISSION_GRANTED) {
                getCurrentLocation()
            } else {
                //if it doesn`t log an error message
                Log.e(TAG, "Location permission has been denied")
            }
        }
    }

}

Step 7 – Run the app

Run the app. This is what you will achieve (locations may differ). Give the app location permission.

project

The user location will be seen as shown below:

project

From the code above, you have successfully saved the user’s location in a database. Navigate to the Firebase console and click on the project you had created.

You should see something similar to this.

project

The LocationChecker app

This second application allows you to retrieve the user’s location from the database.

Step 1: Creating a new project

Follow the process discussed above to create a new project. Make sure you select the Google Maps template and name it appropriately.

Step 2: Add credentials to an existing key

Since we already have an API key, we can just include it in the console. Open your developer’s console and click on the edit icon.

Add Item

Navigate to the google_maps_api.xml file and copy the package name and SHA-1 certificate fingerprint, paste these details on the add item section. Then, save the changes.

Step 3: Adding a button

We need to add a button that will trigger the reading of the current location in the database.

Here is the activity_maps.xml:

<?xml version="1.0" encoding="utf-8"?>

<androidx.constraintlayout.widget.ConstraintLayout
    xmlns:android="http://schemas.android.com/apk/res/android"
    android:layout_width="match_parent"
    xmlns:map="http://schemas.android.com/apk/res-auto"
    android:layout_height="match_parent"
    tools:context=".MapsActivity"
    xmlns:tools="http://schemas.android.com/tools">

<fragment
    android:id="@+id/map"
    android:name="com.google.android.gms.maps.SupportMapFragment"
    android:layout_width="match_parent"
    android:layout_height="match_parent"
    map:layout_constraintLeft_toLeftOf="parent"
    map:layout_constraintRight_toRightOf="parent"
    map:layout_constraintTop_toTopOf="parent"
    map:layout_constraintBottom_toBottomOf="parent" />

    <Button
        android:layout_width="wrap_content"
        map:layout_constraintLeft_toLeftOf="parent"
        map:layout_constraintRight_toRightOf="parent"
        map:layout_constraintBottom_toBottomOf="parent"
        android:padding="20dp"
        android:id="@+id/btn_find_location"
        android:text="@string/find_user_s_location"
        android:layout_height="wrap_content" />
</androidx.constraintlayout.widget.ConstraintLayout>

Step 4: Adding permissions

By default, the GoogleMaps activity template adds the ACCESS_FINE_LOCATION permission in the AndroidManifest.xml file. Since we need the internet to read from the database, add the internet permission, as shown below:

 <uses-permission android:name="android.permission.INTERNET"/>

Step 4: The model class

Since we are reading from the database, we need a class that will add the attributeslatitude, and longitude to handle data.

import com.google.firebase.database.IgnoreExtraProperties

@IgnoreExtraProperties
data class LocationInfo(
    var latitude: Double? = 0.0,
    var longitude: Double? = 0.0
)

Step 5: The MapsActivity

Add the following code:

class MapsActivity : AppCompatActivity(), OnMapReadyCallback {

    private lateinit var map: GoogleMap
    private var database: FirebaseDatabase = FirebaseDatabase.getInstance()
    private var dbReference: DatabaseReference = database.getReference("test")
    private lateinit var find_location_btn: Button


        override fun onCreate(savedInstanceState: Bundle?) {
        super.onCreate(savedInstanceState)
        setContentView(R.layout.activity_maps)

            find_location_btn = findViewById(R.id.btn_find_location)
        // Obtain the SupportMapFragment and get notified when the map is ready to be used.
        val mapFragment = supportFragmentManager
                .findFragmentById(R.id.map) as SupportMapFragment
        mapFragment.getMapAsync(this)
        // Get a reference from the database so that the app can read and write operations
            dbReference = Firebase.database.reference
            dbReference.addValueEventListener(locListener)
    }

    val locListener = object : ValueEventListener {
        //     @SuppressLint("LongLogTag")
        override fun onDataChange(snapshot: DataSnapshot) {
            if(snapshot.exists()){
            //get the exact longitude and latitude from the database "test"
                val location = snapshot.child("test").getValue(LocationInfo::class.java)
                val locationLat = location?.latitude
                val locationLong = location?.longitude
                //trigger reading of location from database using the button
                find_location_btn.setOnClickListener {

                     // check if the latitude and longitude is not null
                    if (locationLat != null && locationLong!= null) {
                    // create a LatLng object from location
                        val latLng = LatLng(locationLat, locationLong)
                        //create a marker at the read location and display it on the map
                        map.addMarker(MarkerOptions().position(latLng)
                                .title("The user is currently here"))
                                //specify how the map camera is updated
                        val update = CameraUpdateFactory.newLatLngZoom(latLng, 16.0f)
                        //update the camera with the CameraUpdate object
                        map.moveCamera(update)
                    }
                    else {
                        // if location is null , log an error message
                        Log.e(TAG, "user location cannot be found")
                    }
                }

            }
        }
        // show this toast if there is an error while reading from the database
        override fun onCancelled(error: DatabaseError) {
                Toast.makeText(applicationContext, "Could not read from database", Toast.LENGTH_LONG).show()
        }

    }

    override fun onMapReady(googleMap: GoogleMap) {
        map = googleMap //initialize map when the map is ready

    }
    companion object {
        // TAG is passed into the Log.e methods used above to print information to the Logcat window
        private const val TAG = "MapsActivity" // for debugging
    }
}

When you run the app, you should be able to get a similar view (locations will differ):

Location checker

Testing the apps

Install both apps on your phone. Make sure the internet connection is good. Check the database for the saved location. On the second app, LocationChecker, check if the location was retrieved.

You can download these projects from here and here.

Conclusion

You can use the Maps API to create awesome apps or add more functionalities to existing ones. You can also add other features that might interest you. For instance, you can notify the user that they are being tracked.

Happy coding!!

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